Web App
Build something with a URL — a real application other people can open, use, and break.
There is a particular moment when a student sends a friend a link to something they built, and the friend just uses it. Everything before that was practice. Students learn how the web actually fits together — markup, styling, interactivity, and where the data lives — then ship a working application to a real address. They also meet the part no tutorial covers: what happens when a stranger uses your interface in a way you never imagined.
What they will use
- Level
- Advanced
- Typical ages
- 15–18
- Class length
- 1.5 hours
What they walk away with
A deployed application at a real URL, built by them.
Interface judgement — what a user expects, and what confuses them.
A working mental model of how the web fits together.
Advanced pricing
The same package covers any advanced course, so a child who switches mid-year does not pay twice.
Also at advanced level
Arduino
Breadboards, sensors and C++. The point where students stop using kits and start building circuits.
AI
Replace the magic with mechanism: train your own models and find out exactly where they fail.
Unity Soon
C# and the engine behind a large share of the mobile games your child already plays.
Raspberry Pi Soon
A full Linux computer the size of a card — where robotics stops being a kit and becomes a system.
See a Web App class first.
A free 90-minute session with the real tools. Your child builds something and takes it home; you sit in and watch.