Godot
A real, free game engine — the step up from Scratch, where the games start looking like games.
Godot is an open-source engine used by working indie studios, and it is free forever with no licence to buy. Students move from block coding into GDScript, a language close enough to Python that the two courses reinforce each other. They meet scenes, nodes, physics, collision and state — the vocabulary of real game development — and they meet the unglamorous truth that most of the work is fixing what they just broke. Every term ends with a build other people can play.
What they will use
- Level
- Intermediate
- Typical ages
- 11–14
- Class length
- 1.5 hours
What they walk away with
A game exported as a real build, not a link to a teaching platform.
Text-based coding practised in a context they actually care about.
Design judgement: pacing, difficulty, and what makes something fun.
Intermediate pricing
The same package covers any intermediate course, so a child who switches mid-year does not pay twice.
Also at intermediate level
Python
Master Python, the world's most popular coding language, and build real-world applications from text games to data scripts.
Advasbot
Our own robotics kit: 3D-printed parts, real controllers, and a project you finish and then actually play with.
GDevelop Soon
A real game engine driven by visual events — the step between Scratch and writing code.
See a Godot class first.
A free 90-minute session with the real tools. Your child builds something and takes it home; you sit in and watch.